Jax, who has already saved the world once at this point, can still be killed in two hits by some random varmint along the side of the road. Many enemies repeat these glacial, downright silly attack animations where it's almost impossible to tell when it's actually dangerous to be standing near them. It feels clunky, imprecise, and annoying. I'll get this out of the way right up front: I can't think of anything positive to say about the combat, and that makes it very hard to recommend Elex 2 in spite of anything else it gets right. Underwhelming and sometimes confusing character writing undermines an interesting main quest scenario, graphical glitches sabotage an often beautiful post-apocalyptic world, and straight-up terrible combat tears down everything else. I wish more had changed, to be honest, because the hold-overs from the original Elex are most of what makes Elex 2 a disappointment. It's been a while since we checked in with the inventive sci-fi world of Magalan and its standard-issue bald video game protagonist Jax in 2017, and while the landscape has changed, a lot has stayed the same.
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